Kyle Phillips

Engineer & Creative · Google NYC

AutoDraw

A web-based AI experiment that pairs machine learning with artist-created drawings to help everyone create.

April, 2017

work

Google's AutoDraw was a viral hit based on the provocation: "What if we could make a drawing tool that guesses what you are drawing?" Launched in April 2017, it became an immediate success, reaching millions of users and being named Product Hunt’s #1 Launch of the Year.

The project leveraged a custom-trained machine-learning classification model originally developed for Quick, Draw! and based on Google's handwriting recognition technology. By re-training these models to recognize hundreds of different objects, we were able to create a bridge between a user's rough sketch and professional, pre-drawn artworks.

From Experiment to Product

What started as an Experiments with Google project has since seen its core functionality integrated as product features across the Google ecosystem, including Google Jamboard, Docs, Slides, and Sheets. This transition from a provocative experiment to a utility used by millions highlights the project's impact on how we think about AI-assisted creativity, even in a pre-generative AI world.

Autodraw in useA screenshot of AutoDrawA pattern of autodraw artworkImage created using AutoDraw

Designing AI Interfaces

AutoDraw marked a key moment in my professional development, initiating a thread of exploration into the "interface for AI tools." This work paved the way for future projects like Teachable Machine and Creatability, where the focus remained on making complex technology feel simple, playful, and human. Today, this lineage continues in my work with multimodal LLMs and the Gemini Live Web Console, as I continue to invent future UIs for creative expression.

Awards & Recognition

Supporting Materials

Team

1 Reference

Infinite Wonderland continues a thread running through my work around AI as a creative amplifier — from AutoDraw's artist-drawn suggestions to Teachable Machine's trainable models, this project asked: what if a professional artist could hand their entire style to anyone? Where Teachable Machine made ML training accessible with a handful of webcam images, StyleDrop lets an artist's portfolio become a brush that anyone can paint with.